I've also TA'd some cool classes listed below:
INFO 490/491: Undergraduate Capstone
Advised student-driven team project including definition of an information problem, a method of investigation, creation of a project proposal, and completion of project deliverables.
Winter 2022, Spring 2022
HCDE 538: Designing for Behavior Change
Students are introduced to existing behavior change theories, frameworks, and research to gain an understanding of why and how behavior changes. Utilizing these insights, students practice theory-driven design to nudge positive behavior change. They analyze current behavior change applications and utilize existing resources to guide their design process.
HCDE 539: Physical Prototyping
Students in this course design and prototype interactive prototype systems and environments using physical computing tools (a combination hardware and software). This quarter they have been exploring a range of applications using the Circuit Playground Express micro-controller (in Winter 2021), and an Adafruit M4 Feather (in Fall 2021).
Winter 2021, Fall 2021
HCDE 451: UX Prototyping
Students in this course have been exploring various user experience prototyping techniques such as model making, laser cutting, 3D printing, sewing, video, and interactive wire framing.
DRG in Analyzing and Supporting Twitter-based Science Communication
In this project, we will be designing a system that identifies what types of people have likely read an individual tweet (e.g., using techniques from NLP and beyond), and aggregates that information to help us summarize the current state of science communication in HCI.